Monday, February 8, 2010

Kinetica

The second annual Kinetica Art Fair, produced by the Kinetica Museum in London, concluded yesterday.  Over 35 galleries and art organizations participated with over 150 artistss exhibiting.  From the website:
The Kinetica Art Fair provides collectors, curators, museums and the public with a unique opportunity to view and purchase artworks from leading international galleries, artist's collectives, curatorial groups and organisations specialising in kinetic, electronic and new media art.  Kinetica's aim through the fair is to popularise artists and organisations working in these genres and to provide a new platform for the commercial enterprise of this field.
Here's the coverage from London's Channel 4 News


and a slide show from Where the Art Is.

Friday, February 5, 2010

Fiber Wave

Makoto Sei Watanabe, creator of Fiber Wave, classifies the project as a work of environmental sculpture. Illuminated by the sun. Animated by the wind. This one was made for the great outdoors.


There's also an indoor version of the work for you less outdoorsy types to enjoy. Click on the photo below for information and photos of Fiber Wave 2.

Monday, February 1, 2010

Mech Cloud

Much like its organic namesake, the appearance of Cloud is in constant flux. Created by David Rokeby, the work is composed of 100 individual elements suspended from a grid and manipulated by computer automated motors.


You can find this piece in the Great Hall at the Ontario Science Centre.

Thursday, January 28, 2010

Data as Art

In a way that is quite different from the visualizations of Aaron Koblin in our post from last month, Ryoji Ikeda also explores the possibilities of data as art.  Here are two of Ikeda's audio/visual concerts at Ars Electronica 2009 (Austria)


and at the 2009 MiTo International Music Festival (Italy).


For further information, visit Ikeda's official site.

Monday, January 25, 2010

Full Body Gaming

Perhaps we'll label this one minimalist interactive art.  From the designers at Feedtank, the people who brought you Dance Floor Moves, it's Full Body Games. Four different experiences, no joy sticks, no hand held controller. Just you and the screen. Take that, Wii.  Project Natal, you're late to this party; Full Body Games was shown at ImaginOn in 2005 and MediaNoche Gallery in 2006.

Friday, January 22, 2010

Lucid

We were fortunate to be in the audience for last Wednesday's showing of Lucid Possession at Culturemart '10, the annual festival featuring performances by the resident artists of the hybrid performance art space Here.  The work-in-progress was conceived, written and directed by Toni Dove.  With live vocals and violin, audio/video mixing through gesture, a robot, multiple projections, and original music by Elliott Sharp and Mari Kimura, Lucid Possession was complex and compelling.  You can get a taste by viewing this trailer. (Toggle Hi Def in upper right corner)


This run of Lucid Possession is over, but Culturemart '10 continues through January 30th.

Tuesday, January 19, 2010

Invader - Deuxième Partie

The second wave of Invader's attack is upon us. This time around the outlaw French artist shows us his studio work. Observe how he takes an iconic object from the 1980’s and uses it literally as a building block in his work. Pop cultural detritus is converted into high art in the hands of Invader.


...

Silicon Soul says, "Game (still) on."  In last week's Invader Alert post we reported that we'd been "Invaded" and that we had photographed the Invader art (See below.) somewhere in lower Manhattan.  No one has won yet.  View hint at bottom of Invader Alert for first clue.  Follow the link below to the second clue. Here's how to play:
  1. Locate this Invader artwork (below) in lower Manhattan.
  2. Decode the message.  (Hint:  It's NOT a QR code and you don't need an iPhone.You do need a camera and decoder for this 2D barcode.)
  3. Photograph yourself next to the code. (optional)
  4. Email decoded message and address of the place you found it to us through our contact page.  We'll let you know if you've won.




Fine print:  If you're related to us or have ever worked with or for us, you can't play.  Game ends when we say it's over.  Our decision is final.
Click here for hint #2.  Good luck!